## Great Experiences Arise out of Great Curation
I once heard that the worst thing that can happen to a painting is ending up in a museum.
I didn't understand it at first. Museums preserve things. How is that bad? The idea was that all paintings, in fact all art, is made for a specific context. A church ceiling. A palace wall. A room where certain people gathered for certain reasons. The work was made to form part of an ongoing conversation. Once it is in a museum, it exists on a plain white wall with a placard, devoid of all context. The work has survived, but something essential in it has died.
The only chance a painting has to bring that part of itself back to life is through good curation. To find itself in a new context that gives the work the chance to speak again. I keep thinking about this. Not just for art, but for everything.
So much of what we find good in the world is the result of curation. A great dinner party feels effortless, but its success almost certainly depended on many decisions made beforehand: who sits next to whom, what music plays, whether the lighting makes people lean in or hang back. A garden might appear natural, inevitable, but behind it is years of deliberate planning. The soil was prepared, plants were selected, pruned and cut at regular intervals, all with a view towards a specific layout. The gardener doesn't control when the flowers bloom, but they created all the conditions in which blooming well became inevitable.
This is what great curation does: it plans an environment where good experiences become more likely. It's probabilistic, and involves subtraction as much as addition.
Great products work the same way. The best ones feel simple. Inevitable, even. The feeling of inevitability is a sign that good curation has occurred. Every feature has a purpose; everything left out is a bet that what remains matters more.
You don't need to give people everything. You just need to create conditions where the right thing is more likely to happen.